Unity 3D Tips and Tricks

  • Duplicate an object quickly with Command + D
  • Delete the main camera when you add your own
  • Limit characters to 30 bones
  • Use one mesh per character, HL2 used 2500-5000 triangles per character
  • Read Unity's Guide to Optimizing Characters
  • Use a single model with all animations in there
  • Maxis uses hair meshes from 500-3000 polygons for the Sims2
  • Maxis uses body meshes from 1600-2500 polygons for the Sims2
  • Maxis uses 800 polygons per tile, sometimes exceeded to as high as 2000
  • If you need to share animations, use this advice
  • Import IK animations with the Bake Animations flag on
  • #pragma strict will enforce strong typing in Javascript. this is turned on by default on iphone for performance